Codemasters has announced that it will be revealing more details about its DirectX 12-enabled EGO Engine 4.0 at*GDC 2016. Says Codemasters: Codemasters present a post-mortem on their new rendering engine used for F1 2015 detailing how they balanced the apparently opposing goals optimizing for mainstream processor graphics, high-end multi-core and DX12. The F1 2015 engine...Read More
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via Singapore Cosplay Forum by SGCafe - VR-Zone http://ift.tt/1ZMkQnZ
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